Diff — Trading Post

From (revision 581) To (revision 756)
system/import Imported from game content export system/import Imported from game content export
Old New Content
1 1 <!-- ERAPOLIS:INFOBOX:START -->
2 2 > A commercial building of the Stone Age. Produces 0.4 Gold and 0.2 Happiness.
3 3
4 4 | Field | Value |
5 5 | --- | --- |
6 6 | Era | Stone Age |
7 7 | Category | Commercial |
8 8 | Footprint | 2x1 |
9 9 | Max floors | 1 |
10 10 | Build cost | 55 Wood and 30 Stone |
11 11 | Upkeep | 0.5 Food |
12 12 | Output | 0.4 Gold and 0.2 Happiness |
13 13 | Stockpile | 60 Food, 80 Wood, and 60 Stone |
14 14
15 15 **Related**
16 16 - Zone: [[zone:commercial|Commercial]]
17 17 - Era: [[era:stone-age|Stone Age]]
18 18 - Produces: [[resource:gold|Gold]]
19 19 - Produces: [[resource:happiness|Happiness]]
20 20
21 21 > *Stub — auto-generated from game content; curated prose needed.*
22 22 <!-- ERAPOLIS:INFOBOX:END -->
23 23
24 Removed_Lore and description for Trading Post — expand this section. (Curated prose is preserved across content imports.)_
24 Added<!-- ERAPOLIS:SCREENSHOT:SLOT -->
25 Added_[Screenshot of Trading Post — replace this placeholder with an in-game screenshot.]_
26 Added<!-- ERAPOLIS:SCREENSHOT:END -->
27 Added
28 Added## Overview
29 Added
30 Added_Lore, history, and flavour for Trading Post. Describe its role in the city and the era it belongs to. (Curated prose is preserved across content imports.)_
31 Added
32 Added## Gameplay
33 Added
34 Added_Placement tips, synergies, resource requirements, and strategic notes for Trading Post._
35 Added
36 Added## Update history
37 Added
38 Added_No changes recorded yet._