Arena / War Room — a interaction in the city builder.
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_[Screenshot of the Arena / War Room interior — replace this placeholder with an in-game capture.]_
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The Arena / War Room is an interior floor layout for contest and defence buildings, where a lane table, banner anchors, and paired towers feed a match readout.
Triggers
Opening an arena or defence building interior lays out the arena shell: a lane table, banner anchors, paired tower blocks, and a match readout.
Controls
The Primary station works the lane table, the Support station sets the banners, and the Service station manages the towers; contender motes advance along the lower lane. Tapping the lane table commits a move and each resolved lane is locked.
Outcomes
A won match arms a morale buff and reports through the match readout; a lost or unfinished match simply yields a smaller reward that pass, with no penalty and a clean restart.
Accessibility
The one-tap auto-resolve settles the match at the fair baseline result, so no lane timing is required by hand. The lane table, tower blocks, and banner anchors stay distinct on entry.
Related buildings
Contest and defence buildings such as the Free Arena and Signal Guard Tower host the Arena / War Room layout.
Screenshots & static variants
Era material re-skins the table and towers while the lane-and-tower geometry stays fixed, so one capture covers all ages.
Version history
Documented with the interior interaction backfill; no mechanic changes since.