Fusion Reactor

History

A infrastructure building of the The Beyond. Produces 360 Energy and 1 Knowledge.

Related
- Zone: Infrastructure
- Era: The Beyond
- Produces: Energy
- Produces: Knowledge

<!-- ERAPOLIS:SCREENSHOT:SLOT -->
_[Screenshot of Fusion Reactor needed — replace this placeholder with an in-game screenshot of the building.]_
<!-- ERAPOLIS:SCREENSHOT:END -->

Overview

The Fusion Reactor is an infrastructure building of the The Beyond that holds the city together: it provides the services, storage, defence, or power that let everything around it run.

As a Infrastructure structure, the Fusion Reactor belongs to the infrastructure side of the city. Introduced in The Beyond, the era of arcologies and the orbital dawn.

Gameplay

Build cost. Raising the Fusion Reactor costs 5 Gold and 40 Knowledge. Plan the spend against your current stockpiles before you commit the plot.

Footprint. It occupies a 3x3 plot, so leave room on the map before you place it.

Height. The Fusion Reactor is a single-floor building, which keeps its layout simple but makes the surrounding road and service network carry more of the planning weight.

Output. Once built it produces 360 Energy and 1 Knowledge each turn, feeding Energy and Knowledge into your economy.

Upkeep. It draws 10 Gold in upkeep every turn whether or not it is producing, so weigh the running cost against the benefit.

Related

Interior & support

Use the Power Control Room support view for the Fusion Reactor. Its interior support is a control-room style station: operators watch capacity, coverage, and network pressure so the building's service role stays understandable.

Update history

Introduced in The Beyond, the era of arcologies and the orbital dawn.