Power Control Room — a interaction in the city builder.
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_[Screenshot of the Power Control Room interior — replace this placeholder with an in-game capture.]_
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The Power Control Room is an interior floor layout for infrastructure buildings, where the player reads a bank of gauges, works a breaker station, and watches a load readout.
Triggers
Entering an infrastructure building interior opens the control shell: a gauge bank, a breaker station, conduit anchors, and a load readout.
Controls
The Primary station is the breaker panel, the Support station reads the gauge bank, and the Service station routes the conduits; load motes flow along the lower lane. Tapping the breaker balances the load and each stabilised line is locked.
Outcomes
A balanced pass keeps output steady and arms a stability buff; the load readout reports the producing status. An unbalanced pass only dips output briefly with no lasting penalty and a clean restart.
Accessibility
A single tap auto-resolves the room to the fair baseline stability, so no precise breaker timing is required. The gauge bank, breaker panel, and cable route stay distinct on entry.
Related buildings
Infrastructure buildings such as the Coal Power Station, Fusion Reactor, and Aqueduct open into the Power Control Room.
Screenshots & static variants
Era material re-skins the panels while the gauge-breaker-conduit layout stays fixed, so one capture is representative across ages.
Version history
Introduced with the interior interaction backfill; no later changes recorded.