A industrial building of the Medieval Era. Produces 18 Stone.
Related
- Zone: Industrial
- Era: Medieval Era
- Produces: Stone
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Overview
The Stonemason's Yard is an industrial building of the Medieval Era that drives production: it turns raw materials and effort into the goods, materials, and wealth that the rest of the city is built on.
As a Industrial structure, the Stonemason's Yard belongs to the industrial side of the city. Introduced in the Medieval Era, the age of castles and guilds.
Gameplay
Build cost. Raising the Stonemason's Yard costs 100 Wood and 60 Gold. Plan the spend against your current stockpiles before you commit the plot.
Footprint. It occupies a 2x1 plot, so leave room on the map before you place it.
Height. The Stonemason's Yard is a single-floor building, which keeps its layout simple but makes the surrounding road and service network carry more of the planning weight.
Output. Once built it produces 18 Stone each turn, feeding Stone into your economy.
Upkeep. It draws 1 Food in upkeep every turn whether or not it is producing, so weigh the running cost against the benefit.
Related
- Produces: Stone
- Zone: Industrial
- Era: Medieval Era
- Interior: Workshop / Logistics
Interior & support
Use the Workshop / Logistics support view for the Stonemason's Yard. Its interior support focuses on shop-floor flow: inputs arrive, workstations convert them, and output leaves through a readable logistics lane.
Update history
Introduced in the Medieval Era, the age of castles and guilds.