Country Villa

History

A agriculture building of the Classical Age. Produces 16 Food and 0.3 Happiness.

Related
- Zone: Agriculture
- Era: Classical Age
- Produces: Food
- Produces: Happiness

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Overview

The Country Villa is an agriculture building of the Classical Age that feeds the city: it converts land and labour into a steady food supply that keeps the population fed and growing.

As a Agriculture structure, the Country Villa belongs to the agriculture side of the city. Introduced in the Classical Age, alongside marble and law.

Gameplay

Build cost. Raising the Country Villa costs 120 Stone and 40 Gold. Plan the spend against your current stockpiles before you commit the plot.

Footprint. It occupies a 2x2 plot, so leave room on the map before you place it.

Height. The Country Villa is a single-floor building, which keeps its layout simple but makes the surrounding road and service network carry more of the planning weight.

Output. Once built it produces 16 Food and 0.3 Happiness each turn, feeding Food and Happiness into your economy.

Upkeep. It draws 0.5 Gold in upkeep every turn whether or not it is producing, so weigh the running cost against the benefit.

Related

Interior & support

Use the Extractor Yard support view for the Country Villa. Its interior support uses the field-and-barn loop: crews tend the plot, move the harvest, and keep the food line visible without turning the page into a separate minigame guide.

Update history

Introduced in the Classical Age, alongside marble and law.