Water Mill

History

A agriculture building of the Medieval Era. Produces 20 Food and 0.8 Gold.

Related
- Zone: Agriculture
- Era: Medieval Era
- Produces: Food
- Produces: Gold

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Overview

The Water Mill is an agriculture building of the Medieval Era that feeds the city: it converts land and labour into a steady food supply that keeps the population fed and growing.

As a Agriculture structure, the Water Mill belongs to the agriculture side of the city. Introduced in the Medieval Era, the age of castles and guilds.

Gameplay

Build cost. Raising the Water Mill costs 140 Wood and 90 Stone. Plan the spend against your current stockpiles before you commit the plot.

Footprint. It occupies a 2x1 plot, so leave room on the map before you place it.

Height. The Water Mill is a single-floor building, which keeps its layout simple but makes the surrounding road and service network carry more of the planning weight.

Output. Once built it produces 20 Food and 0.8 Gold each turn, feeding Food and Gold into your economy.

Upkeep. It draws 0.5 Gold in upkeep every turn whether or not it is producing, so weigh the running cost against the benefit.

Related

Interior & support

Use the Extractor Yard support view for the Water Mill. Its interior support uses the field-and-barn loop: crews tend the plot, move the harvest, and keep the food line visible without turning the page into a separate minigame guide.

Update history

Introduced in the Medieval Era, the age of castles and guilds.