A infrastructure building of the Renaissance. Produces 4 Happiness.
Related
- Zone: Infrastructure
- Era: Renaissance
- Produces: Happiness
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Overview
The Water Tower is an infrastructure building of the Renaissance that holds the city together: it provides the services, storage, defence, or power that let everything around it run.
As a Infrastructure structure, the Water Tower belongs to the infrastructure side of the city. Introduced in the Renaissance, an age of banks and bold ideas.
Gameplay
Build cost. Raising the Water Tower costs 220 Stone and 120 Gold. Plan the spend against your current stockpiles before you commit the plot.
Footprint. It occupies a 2x2 plot, so leave room on the map before you place it.
Height. The Water Tower is a single-floor building, which keeps its layout simple but makes the surrounding road and service network carry more of the planning weight.
Output. Once built it produces 4 Happiness each turn, feeding Happiness into your economy.
Upkeep. It draws 1 Gold in upkeep every turn whether or not it is producing, so weigh the running cost against the benefit.
Related
- Produces: Happiness
- Zone: Infrastructure
- Era: Renaissance
- Interior: Power Control Room
Interior & support
Use the Power Control Room support view for the Water Tower. Its interior support is a control-room style station: operators watch capacity, coverage, and network pressure so the building's service role stays understandable.
Update history
Introduced in the Renaissance, an age of banks and bold ideas.