A infrastructure building of the Industrial Age. Produces 9 Gold and 3 Happiness.
Related
- Zone: Infrastructure
- Era: Industrial Age
- Produces: Gold
- Produces: Happiness
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Overview
The Brick Warehouse is an infrastructure building of the Industrial Age that holds the city together: it provides the services, storage, defence, or power that let everything around it run.
As a Infrastructure structure, the Brick Warehouse belongs to the infrastructure side of the city. Introduced in the Industrial Age, the age of steam and steel.
Gameplay
Build cost. Raising the Brick Warehouse costs 620 Stone and 520 Gold. Plan the spend against your current stockpiles before you commit the plot.
Footprint. It occupies a 3x2 plot, so leave room on the map before you place it.
Height. The Brick Warehouse can rise to 2 floors, so its value is not only the footprint on the street but the vertical capacity you can stack above it.
Output. Once built it produces 9 Gold and 3 Happiness each turn, feeding Gold and Happiness into your economy.
Upkeep. It draws 2 Gold and 2 Energy in upkeep every turn whether or not it is producing, so weigh the running cost against the benefit.
Stockpile. The Brick Warehouse adds buffer capacity to the city — it can hold 1 Food, 980 Wood, 1 Stone, 1 Gold, and 300 Energy. That headroom smooths supply across the road network so a surplus in one turn is not wasted and a shortfall is cushioned.
Related
- Produces: Gold and Happiness
- Zone: Infrastructure
- Era: Industrial Age
- Interior: Power Control Room
Interior & support
Use the Power Control Room support view for the Brick Warehouse. Its interior support is a control-room style station: operators watch capacity, coverage, and network pressure so the building's service role stays understandable.
Update history
Introduced in the Industrial Age, the age of steam and steel.