A infrastructure building of the Medieval Era. Produces 2 Happiness.
Related
- Zone: Infrastructure
- Era: Medieval Era
- Produces: Happiness
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Overview
The Timber Storehouse is an infrastructure building of the Medieval Era that holds the city together: it provides the services, storage, defence, or power that let everything around it run.
As a Infrastructure structure, the Timber Storehouse belongs to the infrastructure side of the city. Introduced in the Medieval Era, the age of castles and guilds.
Gameplay
Build cost. Raising the Timber Storehouse costs 180 Wood, 120 Stone, and 80 Gold. Plan the spend against your current stockpiles before you commit the plot.
Footprint. It occupies a 2x2 plot, so leave room on the map before you place it.
Height. The Timber Storehouse is a single-floor building, which keeps its layout simple but makes the surrounding road and service network carry more of the planning weight.
Output. Once built it produces 2 Happiness each turn, feeding Happiness into your economy.
Upkeep. It draws 0.8 Gold in upkeep every turn whether or not it is producing, so weigh the running cost against the benefit.
Stockpile. The Timber Storehouse adds buffer capacity to the city — it can hold 720 Food, 520 Wood, 420 Stone, and 320 Gold. That headroom smooths supply across the road network so a surplus in one turn is not wasted and a shortfall is cushioned.
Related
- Produces: Happiness
- Zone: Infrastructure
- Era: Medieval Era
- Interior: Power Control Room
Interior & support
Use the Power Control Room support view for the Timber Storehouse. Its interior support is a control-room style station: operators watch capacity, coverage, and network pressure so the building's service role stays understandable.
Update history
Introduced in the Medieval Era, the age of castles and guilds.