Health

Health is the need that lifts a home to level 5. A house only counts it once it already has Market.

Buildings that provide it

BuildingAgeRadiusCost
BathhouseClassical Age4 tiles20 wood70 stone50 gold
HospitalIndustrial Age7 tiles200 stone220 gold

Protects against

  • Fever in the StreetsA fever spreads through homes that no bathhouse or hospital covers. Quarantine costs gold but saves lives; waiting it out costs residents and happiness. Health coverage prevents fevers.

Generated from the Erapolis game data. Numbers are per minute of game time.