Event Bronze Age
Follow the Leader
A long line of identical little folk in green tunics is marching, single file and with total determination, toward the sea cliffs. Nobody knows who is in front. Nobody has asked.
This event can occur from the Bronze Age through the Medieval Age.
An affectionate nod
This is one of Erapolis's homage events: a fond wink at the city builders and strategy games that came before it, told with Erapolis's own characters and words. Like every homage event, it is optional flavour: one of its choices always costs nothing, and none of them stands in the way of your city.
Making the choice
Events arrive as a card over your city. Pick one of its choices; a choice that needs resources you don't have is greyed out. A building left in ruins does nothing until you tap it and choose Repair, which costs part of its price.
More affectionate nods
- More Work?Affectionate nod
- More Huts Are RequiredAffectionate nod
- The People Want WaterAffectionate nod
- A Very Large PetAffectionate nod
- A Miracle, PleaseAffectionate nod
- Gossip on the RoundsAffectionate nod
- Ford the River?Affectionate nod
- The Smith Is in a MoodAffectionate nod
- Just One More SeasonAffectionate nod
- The Gentle EnvoyAffectionate nod
- Brother Wollo's ChantAffectionate nod
- The Steward's SuggestionAffectionate nod
- An Imp With a PickaxeAffectionate nod
- Stones From the SkyAffectionate nod
- Pepper on Every TableAffectionate nod
- The Rail BaronAffectionate nod
- The Guests Would Like to LeaveAffectionate nod
- The Teacup IncidentAffectionate nod
- A Gift From the Grand AdmiralAffectionate nod
- The Bus That Never ArrivesAffectionate nod
- The Penguins Have LeftAffectionate nod
- Splines Under ReviewAffectionate nod
- The Hungry SweeperAffectionate nod
- A House Without a DoorAffectionate nod
Generated from the Erapolis game data, with pictures from the game itself. Numbers are per minute of game time, at Standard difficulty.