House
Homes for your people. Houses grow taller and hold more residents as nearby services meet their needs, and they take on the look of each new age.
In your city
The House unlocks in the Stone Age.
| Level | Needs | Provided by | From |
|---|---|---|---|
| 1 | A road to the Town Center | Town Center | Stone Age |
| 2 | Water | Well, Aqueduct Fountain and Water Tower | Stone Age |
| 3 | Faith | Shrine and Temple | Stone Age |
| 4 | Market | Market | Bronze Age |
| 5 | Health | Bathhouse and Hospital | Classical Age |
| 6 | Culture | Amphitheater and Stadium | Classical Age |
| 7 | Safety | Watch House | Medieval Age |
| 8 | Education | School | Renaissance |
| 9 | Power | Power Station, Solar Farm and Fusion Reactor | Industrial Age |
| 10 | Transit | Metro Station | Modern Age |
| 11 | Wellbeing | Biodome | The Beyond |
Also in the Stone Age
Generated from the Erapolis game data. Numbers are per minute of game time.








